With the advent of a new beta testing viewer (Phoenix Firestorm), the Kingdom of DeMolay now has full functionality in new features including media on a prim, faster rez times, shadow effects, and importantly, mesh model viewing capability. Shot with a Windows7 version of Firestorm on a 15″ MacBook Pro. Soon to come- a custom viewer for accessing the Kingdom using these new features!
Brooding and quiet, the USS Helena, CA-75 awaits a new tour of duty in Unity3D. Meanwhile her shape fills the horizon in the Kingdom of DeMolay awaiting redeployment as a monument to veterans everywhere.
OK – NASA has some assets that are in limbo due to funding, and they may just be recovered to the Kingdom of DeMolay! Imagine, a moonscape and learning area for deployment of prototype lunar facilities! Lora Chadbourne, who I know in SL as an amazing builder, has produced the Snowflake lunar module, a high-quality reproduction of the Apollo Landing Modules used by NASA in the RL moon exploration programs. If the path is clear, we will be able to explore the moon in the Kingdom, adding to that the possibility of a future space colony – how would it look? YOU can help decide!
The same lighthouse, with shadows and depth of field, gives a subtle improvement to the presentation of Fastnet in Second Life.
The Fastnet Rock Lighthouse in SL ca.2009, along with Boston Light and Orient Point from the same period:
She is freshly imported, and still a little below expectations. A brief touch up and replacement of one of the turrets with a high-definition variety, and the progress toward USS Helena is being made. In preparation for the NY Boat Show, the Helena v1.0 is ready. After hearing feedback from USS Helena Organization Members, improvements were made, such as textural replacements and installation of hi-detail 5/38 Mk II Twin turret at position #1 forward… slowly the Helena (version 2.0) will need a retooling. That includes rebuilding her in full scale in a professional 3D program for use in future work.
A Megaregion is a combined area of more than 1 simulated region, called a “sim”, which is typically 256m x 256m. In the case of the Kingdom of DeMolay, we are talking about 4 x 4 sim area (or 1024m x 1024) of about 1 square kilometer. While this is small in real life, it is revolutionary in the sense that technical limitations for simulated vehicle physics are lifted to accommodate a region like the sailing ocean. This was created using data from real life as a guide. Below we can see three representations of the same area, once in Aerial Photography, once with a Nautical Chart, and once with the map feature inside the Kingdom of DeMolay application.